*Earlybird registrations close 28 April.
This workshop is a great introduction to the Digital Technologies Curriculum. It gives Secondary School Teachers an excellent insight into how they can infuse digital technologies into their current curriculum planning.
FLOW OF THE WORKSHOP
Digital Technologies Curriculum and Coding
Our first session of the day addresses what the Digital Technologies curriculum requires of teachers and why Coding (and computational thinking) is so important for the fast moving, global future we aim to prepare our students for.
Our next workshop session explores how we can easily teach students HTML as a tool for producing websites and presentations. You will be taken, step by step, through the fundamental structure of HTML and how to lead your students through building a website.
Commercial grade programs are built on General Purpose Programming Language (Scratch and HTML do not meet this requirement). Python is used in schools across the globe and is a much better introductory language than Java or C for students and teachers. This session includes:
- Introducing Python
- Python ‘Mechanics’
- Python Turtle Graphics
- Graphing with Python
- Secret Messages
- Putting it Into Practice and Going Further
Unpacking and Planning the Digital Technologies Curriculum
Our final session will allow us to collaboratively unpack the Digital Technologies curriculum and discuss how you can begin to embed Coding into all subjects.
ABOUT DR ADRIAN BERTOLINI
Adrian is the Founder & Director of Learning at Intuyu Consulting. With Degrees in Computer Science and Mechanical Engineering, he has a strong background in not only the theoretical underpinning of STEAM and Coding, but its practical application. He is one of Australia’s foremost thought leaders on practical and real education that empowers and develops resilient, independent learners. He is constantly acknowledged for being an engaging, passionate and knowledgeable speaker, facilitator and coach.